Showing posts with label GAFE. Show all posts
Showing posts with label GAFE. Show all posts

Tuesday, 23 February 2021

Apps For Education That Aren't

Facebook, Google, whatever...

As we've been forced to shift online during the pandemic we've been placing demands on Google Apps for Education that it simply isn't capable of.  GAFE is, at best, a bunch of cheap software cobbled together by an advertising company in order to collect user data so they can sell things.

Trying to be productive in this environment is infuriating.  This cobbled together suite of software has atrocious UI (user interfaces) that my grade 11s could do a better job with.  Google has a rep as a software company but they're really an advertising company that buys software companies and then twists them to feed their primary business.

The other day I likened using GAFE as a productivity tool to trying to do the Tour de France on a bicycle made out of soap.  Anyone who tells you GAFE is great has probably capped their professional teaching designations with an advertising company's logo and is more interested in selling that than they are in providing you with a working edtech solution.  I'm willing to bet none of them have ever used other business based productivity suites and don't know what they're missing. 

***

Our edtech ecosystems aren't designed with pedagogy in mind and are entirely predicated on liability management at the cheapest possible price, even though they aren't particularly good at protecting privacy or providing a secure environment either.

While chasing this freemium software, education has tied itself to these questionable systems delivered by dodgy advertising companies that aren't designed for productivity.  This makes one of the greatest expenses in education (the professionals who provide it) less efficient than they otherwise could be.  How we got to this point where we hand teachers software that actually gets in the way of teaching is beyond me.

An example of how non-educational the apps-for-edu suite is can be found in the evolution of Google Sites.  What was once a relatively modifiable system that even let you write your own HTML has evolved into a drag and drop toy that lets people 'develop' websites without any understanding of what's going on behind the curtain.  As a means of teaching web development or even just graphic design, it's about as useful as a slideshow.  Google loves to automate things for you to make life easy, but it doesn't do much for you educationally or productively.

If we treated digital fluency, which is a system wide expectation in all aspects of education since the pandemic, in the same way that we treat literacy and numeracy (also expected in all aspects of education), we wouldn't be selecting tools that do things for us to replace our understanding.  We don't use tools in literacy and numeracy that just take the hard work out of your hands and do it for you - if we did no one would be able to read, write or do maths.

Our technology stance with digital fluency is the equivalent of teaching spelling by giving all students a word-processor that reads and writes for them while we pat ourselves on the back for a 100% literacy rate.  This laziness with digital fluency seeps into all aspects of education where automated digital tools are quickly coming to replace fundamental student skills instead of supporting their development.  There are neurologically tested negative results to this kind of digitization, like the inability to recall details when entering new learning digitally.  Of course, Google has no interest in you hand writing notes because they can't monetize that.  Reconsidering our educational digital technology would not only mean we could teach digital literacy like it mattered, we'd also protect pedagogy throughout the system from systems that have no interest in it.

I still dream of a day where we don't line up to spend tax payer's money on inefficient and questionable educational technology that has no interest in providing the best possible pedagogical experience for our students while maximising teacher productivity and focus on teaching.  Working from a credible basis like that, we could build our own open source educational technology (both hardware and software) and develop the kind of deep understanding of digital tools that would make our classrooms relevant and our students world leaders in terms of technology comprehension.

Saturday, 5 April 2014

Ronin

The Google Apps for Education (GAFE) 'Summit' is this weekend.  I'm not there and I'm comfortable with that.  There is nothing in Google that I haven't been able to figure out on my own and I use Google extensively, they make good products.


Last week's Elearning Ontario Presentation
Last week I presented at elearning Ontario on how to create a diverse digital learning ecosystem.  You'd think that educators would want to get their hands on as wide a variety of tools as possible in order to not only provide the best possible digital learning support for their students but to also increase their own comfort zone in educational technology.  In the mad rush to digitize the vast majority of people want as little expertise to accompany it as possible, they would much rather find a closed ecosystem in which they can develop a false sense of mastery.

If you hyper focus on one thing you tend to get an inflated sense of your abilities.  I wouldn't trust a mechanic who can only work on Ford brakes or a teacher who can only work out of Pearson textbooks, I'd have to assume they've learned by rote rather than developed mastery.  I know it's hard work, but becoming fluent in digital tools requires some time, some curiosity and some humility and that's ok.


A colleague showed me this last year and it has been
on my mind ever since.
The idea that you get a qualification under a single brand and have somehow become a master of digital learning is misleading.  But the limits of evangelizing a single digital learning ecosystem go well beyond questionable professional practices around branding teachers with private company logos.  There is also the question of how these technologies are mining education for profit.  

If you live within a monopolistic education technology environment you can never be sure what they are doing with the data they are managing for you 'for free'.  That data is worth a lot of money.  Even if it's being stripped of names, the ethics of exchanging student marketing data for a 'free' digital learning environment has to be questioned.  In a monopolistic situation that questioning doesn't happen.  Only an open, fair digital learning environment allows us to demand higher standards from companies who are otherwise singularly focused on making money in any way that they can.


Wouldn't an opensource hardware model that allows us
to teach all technology platforms be a nice idea?  The Learnbook
Some links to consider:
http://blogs.edweek.org/edweek/DigitalEducation/2014/04/google_amends_its_terms_on_sca.html
"Google would not answer questions about whether its data-mining practices support the creation of profiles on student users.

Google also confirmed to Education Week that its general terms of service and privacy policy apply to student users of Apps for Education, a stance contrary to the company's earlier public statements."


http://www.osapac.org/cms/sites/default/files/Memo%20-%20Contract%20Addendums.pdf
OSAPAC has worked out a deal that doesn't sell off Ontario Students' data, but it's a secret,
and each board has to implement it themselves.  The mysteries of information in the information age...
https://twitter.com/search?q=%23gafesummit&src=typd&mode=users
Tweets on this weekend's GAFE summit in Kitchener/Waterloo... the koolaid tastes good.


ro·nin
ˈrōnən/
noun

historical
  1. 1.
    (in feudal Japan) a wandering samurai who had no lord or master.

Saturday, 1 March 2014

Rockstars of the Digital Classroom!



Another one of those things that would have been unimaginable only a decade ago - an  international micro-conference!  Wendy Gorton of Wikispaces fame collected together teachers using digital tools in the classroom and created a virtual meeting place where they could all share their processes and practices.

Garth Holman is a teacher deep into how #edtech pushes pedagogy in Ohio.  Jessica Sullivan is living in eternal summer in Caracas, Venezuela where she is leveraging social media and digital tools to produce students who are actually digitally fluent!  Our kids should be so lucky.

That it is possible to put something together like this with little more than an internet connection and a few laptops is astonishing.  Wikis themselves are a web-specific evolution in information sharing, a crowd sourced medium for self publication.  The social power of wikis are still reverberating around the world.  Garth talked about how his students create learning content and then set it free online, my own students do something similar using wikis.  As a way of creating shared notes and interconnecting information, wikis leverage digital learning spaces in a way that many other digital tools that act like paper analogues do not.  If you're using Google-docs to replace handouts you're not getting what the new medium is capable of.  Many teachers use digital tools as a replacement for paper, but that doesn't use the fluidity of digital information to best effect.

Besides exploring the limits of digital information sharing and delivery you've also got to consider the best digital tool for the job.  If you're only using a single digital tool you're probably finding it difficult.  When trying to use Google-docs to create shared notes you've probably run into the chaos that ensues.  Wikispaces lets you create working groups and lock out areas of a wiki so only the production team in that subject can edit.  As each student builds their own interlinked page in the wikispace, they are able to produce collaborative, supported material without stepping on each other.  Diversifying your digital learning toolbox is vital.  If you're not picking the best tool for the job you're going to run into organizational problems.

I'm doing a presentation at the upcoming elearning Ontario symposium on creating a sufficiently complex digital learning ecosystem.  The idea that a single system (D2L) or a single platform (GAFE) can give you a sufficiently diverse digital learning environment isn't just simplistic, it's also a bit monopolistic.  As a digitally fluent teacher you should be able to reach out online and find the digital tools that suit your learner's needs best.

In addition to regularly using Wikispaces, I'm also a big fan of Prezi and blogging (platform irrelevant).  If you're looking to leverage digital tools in learning, offering a broad ecosystem of digital tools is the first step towards a student centred, diversified learning environment.  All of the teachers above talk about how they are using Twitter in addition to a variety of other digital tools to make that happen.

Thursday, 28 November 2013

Dancing In The Clouds

This guy really seems to know what he's talking about:
http://ugdsbpd.blogspot.ca/2013/11/working-cloud-with-mobile-edtech.html


Working The Cloud With Mobile Edtech

$99 for an android tablet?  Yes, yes it is.
I got a couple of android tablets for the department... $99 each at Factory Direct!  You could pick up a class set of twenty-four of these for about $2500, or about the cost of a single Macbook Pro... crazy.

What could you do with them?  Well, my grade 9 intro to computers class are doing a review of information technology.  We're using wikispaces.com to build shared notes for review.  What's so good about shared notes?  You can't trust them, so instead of reading something and blindly accepting it, students are reading it critically because their peer might have done it wrong; a much better review process.
wikispace live assessment/engagement tool

If you get a wikispace up and running check out the assessment button in the top right corner - it shows you a live feed of student activity on the wiki.  I threw this on the projector and it turned into a race to see who could get the most material down (the engagement graph updates every ten seconds or so, so it's almost live).

I set up the tablets with their own gmail and then linked a dropboxaccount to it.  As students take pictures and make video using the tablet it is automatically shared to the dropbox account, so they can pull the media out of the cloud and include it in their wiki-pages easily.  Automating this process is fairly easy, and means that only seconds after taking a photo with the tablet, students are able to easily access it online for use.

Every android tablet I get now can be signed in to that single gmail address and then auto-linked to a shared dropbox account.  Any media generated from the tablets is immediately available online.

The rules for the wiki were specific:  all notes had to be in your own words.  Students got acknowledged for:



  • media: using original photos and video to explain their focus
  • media: using the snip tool in Windows 7 to snip screen shots of various parts of our etext
  • content: explaining their focus in their own words
  • links: to other material online that support understanding of their focus (all links had to include an explanation of the site and why it was useful.

The benefits are many.  Students get to use a new device and recognize its uses in a learning context - this often led to more effective use of their own devices.  A number of them have since set up their own dropbox backups on their own devices.  Because media is easy to create and access students are able to focus on the material at hand instead of worrying about their spelling and grammar in a google doc.

Being open Android tablets, the apps available are many, and I've only begun to scratch the surface of what they could do.  Next semester in introduction to coding I'm thinking we'll use them to run the flash games we design and build.

TEJ wikispace: students learning about information technology through an etext shared on UGcloud.
Notes are created in wikispaces and dropbox is used to quickly and automatically share student-made media.

All told this set up uses three cloud services (ugcloud, wikispaces and dropbox) and some open, accessible and shockingly cheap mobile tablets to offer students a media rich way to tackle note taking.  If we can set up a fluid, information sharing environment like this now, imagine where we'll be in five years.

Wednesday, 30 October 2013

Free Range Computing

I'd initially gone into this with pi in the sky (sic) daydreams of students working entirely on open source hardware and software that they have assembled and coded themselves, free from the evil influences of corporations.  After attending ECOO this year I'm less on the hippy open source bandwagon and more on the inclusivity bandwagon.  It isn't an educator's job to ignore corporate technology, but it is their responsibility not to indoctrinate students in only one particular company's technology because it is easier or cheaper for them.  Student digital fluency has to drive technology access, not corporate carrots or teacher laziness.

I've noticed a real move toward the branding of education (and teachers) by technology interests.  This is almost always done to ensure their own monopolistic dominance rather than offering students the widest range of technology experience.  In order to indoctrinate students in a single means of access (in order to later capture them as consumers), many boards are locking students into company specific technology, usually because some kind of discount being offered.  Selling out student technological fluency in order to appear more cost effective isn't very pedagogically sound.



...but I'm certified with screwdrivers!
Would you trust the literacy teacher who only uses one publishing company and brandishes the logo like a qualification?   Does this not call a balanced approach to their discipline into question?  How can the same thing not be said for Google Certified or Apple Distinguished? 

It's one thing to get a professional certification from an platform agnostic professional organization that has no interested in monetizing you, it's another to brand yourself with the name of a profit driven company that is intent on turning you and your students into revenue streams while limiting access to alternatives.


My knee jerk reaction to this is what had me storming off into the woods and getting all back to nature with open source hardware and software:


***


Raspberry Pi, almost fits in your wallet!
I've been thinking about the open source technology classroom I wish I could run.  Engineering based rather than brand based hardware with accessible, open software.  Hardware that could run free, crowd-sourced software.

Raspberry Pi is an obvious starting point.  As a way of showing students the basics of computing cheaply (it'll run a full GUI OS with internet for about thirty bucks per student), it's something that they can use to get familiar with how software and hardware work with each other.

I wish they'd come up with a Raspberry Pi à la mode, a 1 ghz 2 core unit with a gig of ram, hdmi and 2 usb 3.0 ports.  They can toss the video in and separate audio 3.5 jack out (hdmi has audio built in anyway).  If they could pull that off and keep it close to the same size I'd think twice about stepping up from the Pi.


***

It's beyond the Pi that open source hasn't developed enough high level hardware to take on more advanced learning environments, though having students build digital tools from a variety of components has its own value.  

There are plenty of software options, but ready made agnostic hardware is thin on the ground.  This is when I started to think about systems that, while branded and corporately developed, might be focused on access to a variety of technology rather than the tyranny of one:


***


In the meantime, from the Pi how do you create a free range system that lets students experience a variety of operating systems and software?  The recent nano-desktop round of computers offer some interesting options.


Intel NUC
The NUC (next unit of computing) by Intel is an engineering platform that crams an astonishing amount of processing power into a package the size of a paperback novel.  With an i5 processor and up to 16 gigs (!) of ram, this thing is a monster.  It would handily outperform any desktop in our school right now.

If we could get a NUC sorted out in some kind of student-proof Otterbox type enclosure we'd have a tough, durable, wickedly fast, open computer that would offer students a totally customizable platform for just over $400.  Presumably we could whittle that down to cost (maybe ~$300?).

Having a dock in labs that would allow students to plug their own PCs (personal again!) in would be one means of accessing the box.  Offering a plug in touch screen peripheral that could do the job of a screen/mouse/keyboard would be another avenue that would create a very powerful laptop/tablet option.  Pica-projectors would be another way to produce screens out of thin air, and they are rapidly becoming smaller and less energy consuming.

The nicest thing about the NUC is that it could work with pretty much any operating system you could want.  Students could come to class with a paperback sized computer that could boot into Apple OSx, the Windows flavour of your choice or any of a number of Linux distros (including Chromium).  You wouldn't have Mac labs, or Windows labs, you'd have whatever you wanted/needed to boot into.  

A truly agnostic hardware platform that would offer you access to any software on any operating system.
Foxconn Nano PC

Another (cheaper) option is the Foxconn Nano PC, which retails for substantially less (only $219 retail vs. the $420 NUC).  The Foxconn unit runs on an AMD processor (not Apple friendly) but offers strong graphics performance from its (Canadian!) graphics subsidiary ATI.

It would still run any flavor of Windows or Linux you could throw at it (including Chromium) and is as svelte as the Intel option.  Education purchasing could probably get these down into the $150 range.

***

The real goal would be to create opensourceedtech.org and have educators themselves crowdsource an open, upgradeable, accessible hardware system that is designed to teach students about technology in all its various forms.

The chance to develop personalized learning technology would take us away from the ignorance and learned helplessness we peddle today in education and offer all technology companies a level playing field on which to ply their wares.  Our students would experience a wide range of operating environments and software as well as being aware of how hardware impacts those systems.

Thoughts on mastery learning in digital spaces
(from my ECOO13 presentation)

Imagine high school graduates who have worked on a variety of operating systems that they have installed and maintained themselves.  


Imagine graduates who understand how memory, processor and storage work with software because they've experienced hands on changes in this hardware.  


Imagine graduates who are able to problem solve and resolve their own technological problems because the breadth of their familiarity with technology is such that any new digital tool they lay their hands on isn't a mystery to them.


Imagine students and educators who go to the tool they need to get the job done instead of having the tool dictate the job.


Imagine students who have enough familiarity with code that they can appreciate the complexity of the world we're living instead of being baffled by it.


I was having doubts about putting corporate logos on my office windows, but I don't any more.  Instead of taking down the Google stickers I've added Apple, Microsoft, Linux, Toshiba, Dell, Asus, IBM, Lenovo, Arduino, Raspberry Pi and will continue to add others.  The point isn't to run off into the woods and live in vegan austerity on open source hardware, it's to make all technology available to students so they can appreciate the astonishing variety of systems we're immersed in, and not be made helpless by it.